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Khakain  |  General Category  |  Dimensional Void  |  Topic: dunk: celulight
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Author Topic: dunk: celulight  (Read 2024 times)
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« on: July 05, 2010, 05:58:28 PM »



http://www.minning.de/software/celulight
i stumbled across this and was wondering if it might aid you at all?

Quote
Celu­light  takes drawn out­lines or cels as source files to cre­ate clean, smooth nor­mal maps for shad­ing with my other tool, Nor­mal­ity.
Fea­tures

Tra­di­tion­ally paint­ing 2D cels by hand is a time-​​staking and labor inten­sive process and is there­fore rarely used in low-​​end car­toon pro­duc­tions. This omis­sion can result in a cheap and low-​​end look. Celu­light is capa­ble of automat­ing this process nearly 100%.

In com­bi­na­tion with Nor­mal­ity, Celu­light cre­ates a really fresh look for car­toons and anime which might oth­er­wise be cost pro­hib­i­tive or even impos­si­ble to achieve.

    * Celu­light auto­mat­i­cally gen­er­ates nor­mals maps
    * Tem­po­ral smooth­ing avoids artifacts
    * Spa­tial smooth­ing pro­vides clean maps

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« Reply #1 on: July 05, 2010, 07:51:44 PM »

maybe, too bad you cant seem to download it
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