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Khakain  |  General Category  |  Dimensional Void  |  Topic: Re: 360 Screenshot Thread
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William
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« on: October 04, 2006, 12:05:47 AM »

Certainly none of us are as learned in the technical and logistical aspects of running a business, as Nintendo's executives are... but nearly every gamer out there is probably  better suited in making policy and creative decisions.
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Rocketlex
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« Reply #1 on: October 04, 2006, 12:08:14 AM »

Certainly none of us are as learned in the technical and logistical aspects of running a business, as Nintendo's executives are... but nearly every gamer out there thinks they're probably  better suited in making policy and creative decisions.
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William
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« Reply #2 on: October 04, 2006, 12:14:45 AM »

No dude. It's the common sense bullshit that screws them over every time. The GameCube was a statistical failure. Their second party relationships failed. They chose purple as their primary color (may not be a big deal to YOU, but to the general consumer it is). They lost out on titles due to zero online functionality. They didn't air a single commercial for Eternal Darkness, amongst other titles.

You don't know what you're talking about.
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Rocketlex
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« Reply #3 on: October 04, 2006, 12:15:59 AM »

So you seriously think you could have handled things better over there?
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Will
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« Reply #4 on: October 04, 2006, 01:12:13 AM »

So you seriously think you could have handled things better over there?

No, because I'd have to deal with the intransigent establishment (mostly NCL). A lot of people there have great ideas, they're just not used.
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Rocketlex
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« Reply #5 on: October 04, 2006, 01:14:24 AM »

Exactly.
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William
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« Reply #6 on: October 04, 2006, 08:19:31 PM »

Nintendo was officially "in the red" for the first time ever during the GameCube's lifecycle. This continued loss lasted for at least two years. I'm no wiz, but I'd bet that the less-than-stellar sales of their console had something to do with it. If anything, GamerBoy is right in reiterating my earlier point-- that it's very hard for Nintendo compete monetarily due to its smaller size.

In fact, the Wii (back before it was even called the Revolution) was originally going to be a technological behemoth. At some point in the design process they completely reversed course to just remake the GameCube (in spite of the newish specs, they look the same) with online functionality and the motion controller. It's this innovation and their dwindling fanbase, in addition to a few other nostalgic enthusiasts who'll be downloading classics, that they're clearly latching onto. They don't have very much else left.

I think this strategy will pay off best in Japan (like it did with the DS), but not here in North America, which is by far the largest market.
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